The window Mirror allows mirroring of one or more
element(s) selected from
element list.
The window is opened from the
context menu of element
processing (submenu Rotate or Mirror).
Mirror X |
Selects the X plane as mirroring plane. The position of
mirroring plane is defined by the input of X coordinate value |
Mirror Y |
Selects the Y plane as mirroring plane. The position of
mirroring plane is defined by the input of Y coordinate value |
Mirror Z |
Selects the Z plane as mirroring plane. The position of
mirroring plane is defined by the input of Z coordinate value |
X, Y, Z |
Coordinates of mirroring plane |
Mirror |
All element(s)
selected from
element list are
mirrored by the mirror plane. |
Undo (Strg-Z)
Redo (Strg-Y) |
Undoes (reverts) the latest action(s) in the given
editing context
or
Redoes (reapplies) the action lately undone in the given
context. |
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The mirroring is applied equally to all elements currently selected in the
element list. If
there are no elements selected all Mirror button is set inactive.
Remark: Mirroring by Z plane is available only in 3D projects.
Remark. To rotate elements of belonging together it is advised to assign
them to a group. This allows for later selection from
context menu of element
processing by group name easily.
See also: Element Editor,
Context menu of element
processing,
Element selection window,
Translate window, Stretch window, Rotate
window
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